
Here’s what he has to say.Ī few weeks ago I was searching online for fantasy map-making contests. We’ve asked Christian, the winner of our map-making competition, to share a few words on his map and the competition and he was so kind to oblige.
#VOUCHER CODE FOR PROFANTASY SOFTWARE#
#VOUCHER CODE FOR PROFANTASY LICENSE#
The best will win an unlimited patron license to all our cartography software forever two runners up will receive vouchers.


The whole area the map covers including map embelishments should be no more than about 100 m / 300 ft square. Create a small underground lair – a bandit hide out, a cave taken over by a dragon, a mine used as a cultist HQ. To celebrate the release of The Dungeons of Schley, we’ve devised a competition. Thanks to all participants for your amazing work! They each win a $100 voucher for the ProFantasy web store. When I look at it I really want to use it for my players to explore, which usually is my children, and maybe having them fight a skeleton or two.Ĭongratulations to our winner Gary Barker (Raiko), who receives an Unlimited Patron License, meaning he’ll be automatically getting any past and future Campaign Cartographer-related ProFantasy products for free.Īnd not to forget the runners up: Oliver Piotrowski (o1i) with For his Necromancer’s Lair and Flavio Hickel (anomiecoalition) with the Troglodyte Lair. Also the water makes a very good contrast to the rest of the map which makes it catch your eyes. What I really like with that map is the general layout, the flow of the map. The Tomb of the Witch-King, the Necromancer’s lair and the Troglodyte lair.Īnd in the end, having to choose between three very good maps, I decided for The Tomb of the Witch-King as the winner. That didn’t really make the choice easier but after having looked at the maps for a long time there were three maps that kind of stuck out. When deciding which map I thought was the best I looked for what I would have liked to see in an adventure. I gladly accepted, and actually felt quite honoured that he asked me.įirst of all I must say that I am impressed by the overall quality that the community has, and selecting one winning piece wasn’t an easy task. I was asked by Simon to be the Judge in the latest competition (April to June 2014).

This time we asked Annual contributor and accomplished fantasy cartographer Pär Lindström to be our judge. We are very happy to announce the winners of our recent “Lairs” competition. And the more people who participates, the better the contest becomes. It is great fun participating, no matter your skill level, and it is a great opportunity to challenge yourself, maybe do something different than your usual fare. Please head over to the forum post to check the exact details, ask any questions you might have, and have a look at the two maps already submitted. The contest will be running until the end of February. Even if you don’t win any of the prizes for best map, there is also the random draw which anyone could win. Don’t hesitate to join even if you don’t feel your artistic skill can compete with the best. This contest is intended for every CC3+ user, no matter their skill level. There will be prizes for best map, and also a prize drawn at random from the submitted maps for the 500th map. You can read all the details about the competition in this forum post, but the main idea is to create a dungeon with either a ice and/or fire theme. The community atlas is almost at it’s 500th map, and will also be 4 years old this February.įor this occasion, we are having a mapping competition with the chance to win some nice voucher to use on ProFantasy products.

Remy Monsen | Janu| CC3 Plus, Community Atlas Project, competition
